Sharing a Single Model Across Multiple Child Components in Blazor WebAssembly

There are several effective ways to share a single model (data object) between multiple child components in Blazor WebAssembly. Here are the best approaches:

1. Cascading Parameters (Best for hierarchical components)
<!-- ParentComponent.razor -->
@page "/parent"

<CascadingValue Value="@SharedModel">
    <ChildComponent1 />
    <ChildComponent2 />
</CascadingValue>

@code {
    private MyModel SharedModel { get; set; } = new MyModel();
}

<!-- ChildComponent1.razor -->
@code {
    [CascadingParameter]
    public MyModel SharedModel { get; set; }
}

<!-- ChildComponent2.razor -->
@code {
    [CascadingParameter]
    public MyModel SharedModel { get; set; }
}

2. Component Parameters (Best for direct parent-child relationships)

<!-- ParentComponent.razor -->
@page "/parent"

<ChildComponent1 Model="@SharedModel" />
<ChildComponent2 Model="@SharedModel" />

@code {
    private MyModel SharedModel { get; set; } = new MyModel();
}

<!-- ChildComponent1.razor -->
@code {
    [Parameter]
    public MyModel Model { get; set; }
}

<!-- ChildComponent2.razor -->
@code {
    [Parameter]
    public MyModel Model { get; set; }
}

3. State Management Service (Best for app-wide sharing)

// SharedModelService.cs
public class SharedModelService
{
    private MyModel _model = new();
    
    public MyModel Model 
    {
        get => _model;
        set
        {
            _model = value;
            NotifyStateChanged();
        }
    }
    
    public event Action OnChange;
    
    private void NotifyStateChanged() => OnChange?.Invoke();
}

Register the service in Program.cs:

builder.Services.AddSingleton<SharedModelService>();

Use in components:

@inject SharedModelService ModelService

@code {
    protected override void OnInitialized()
    {
        ModelService.OnChange += StateHasChanged;
    }
    
    private void UpdateModel()
    {
        ModelService.Model.Property = "New Value";
    }
}

4. EventCallback Pattern (For parent-child communication)

<!-- ParentComponent.razor -->
@page "/parent"

<ChildComponent1 Model="@SharedModel" ModelChanged="@HandleModelChanged" />
<ChildComponent2 Model="@SharedModel" ModelChanged="@HandleModelChanged" />

@code {
    private MyModel SharedModel { get; set; } = new();
    
    private void HandleModelChanged(MyModel updatedModel)
    {
        SharedModel = updatedModel;
        StateHasChanged(); // Refresh all components
    }
}

<!-- ChildComponent1.razor -->
@code {
    [Parameter]
    public MyModel Model { get; set; }
    
    [Parameter]
    public EventCallback<MyModel> ModelChanged { get; set; }
    
    private async Task UpdateModel()
    {
        Model.Property = "New Value";
        await ModelChanged.InvokeAsync(Model);
    }
}

5. Fluxor/Redux Pattern (For complex state management)

// Install package
dotnet add package Fluxor.Blazor.Web

// Define state
public record MyModelState
{
    public MyModel Model { get; init; } = new();
}

// Define actions
public record UpdateModelAction(MyModel Model);

// Create reducer
public static class Reducers
{
    [ReducerMethod]
    public static MyModelState ReduceUpdateModelAction(MyModelState state, UpdateModelAction action)
        => state with { Model = action.Model };
}

Use in components:

@inject IState<MyModelState> ModelState
@inject IDispatcher Dispatcher

<p>@ModelState.Value.Model.Property</p>

<button @onclick="UpdateModel">Update</button>

@code {
    private void UpdateModel()
    {
        var updatedModel = ModelState.Value.Model with { Property = "New Value" };
        Dispatcher.Dispatch(new UpdateModelAction(updatedModel));
    }
}

  1. For simple parent-child relationships: Use Component Parameters
  2. For deep component trees: Use Cascading Parameters
  3. For app-wide state: Use State Management Service or Fluxor
  4. For complex applications: Consider Fluxor/Redux pattern
  5. Immutable models: When sharing models, consider making them immutable or implementing proper change notifications

Performance Considerations

  • Avoid excessive re-rendering by implementing ShouldRender
  • Use [Parameter] public MyModel Model { get; set; } carefully as it can cause unnecessary renders
  • For large models, consider using view models or DTOs instead of full domain models

UBUNTU disk size increase

To increase disk size, first we need to see disk status;

df -h

If it’s a VM, make sure VM has allocated enough space before performing next actions.

Here’s the list of steps for a simple scenario where you have two partitions, /dev/sda1 is an ext4 partition the OS is booted from and /dev/sdb2 is swap. For this exercise we want to remove the swap partition an extend /dev/sda1 to the whole disk.

  1. As always, make sure you have a backup of your data – since we’re going to modify the partition table there’s a chance to lose all your data if you make a typo, for example.
  2. Run sudo fdisk /dev/sda
    • use p to list the partitions. Make note of the start cylinder of /dev/sda1
    • use d to delete first the swap partition (2) and then the /dev/sda1 partition. This is very scary but is actually harmless as the data is not written to the disk until you write the changes to the disk.
    • use n to create a new primary partition. Make sure its start cylinder is exactly the same as the old /dev/sda1 used to have. For the end cylinder agree with the default choice, which is to make the partition to span the whole disk.
    • use a to toggle the bootable flag on the new /dev/sda1
    • review your changes, make a deep breath and use w to write the new partition table to disk. You’ll get a message telling that the kernel couldn’t re-read the partition table because the device is busy, but that’s ok.
  3. Reboot with sudo reboot. When the system boots, you’ll have a smaller filesystem living inside a larger partition.
  4. The next magic command is resize2fs. Run sudo resize2fs /dev/sda1 – this form will default to making the filesystem to take all available space on the partition.

That’s it, we’ve just resized a partition on which Ubuntu is installed, without booting from an external drive.

https://askubuntu.com/questions/116351/increase-partition-size-on-which-ubuntu-is-installed

JavaScript Promises

“I Promise a Result!”

“Producing code” is code that can take some time

“Consuming code” is code that must wait for the result

A Promise is an Object that links Producing code and Consuming code

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise

https://www.geeksforgeeks.org/promise-vs-callback-in-javascript/

https://www.w3schools.com/js/js_promise.asp